Slowable mobs

KEY

 * Magic Mob is slowable using magic based slow spells, such as Turgurs Insects (SHM), Forlorn Deeds (ENC), Sha's Revenge (BST).
 * Disease Mob is slowable using disease based spells, such as Plague of Insects (SHM).
 * Immune Mob is immune to changes in attack speed and is reported as such by client.
 * Unslowable Mob gives no immune message but is so resistant to spells that it is, for all practical and reliable purposes, immune to slow.
 * Mitigates Mob can only be partially slowed.
 * ++ Possible to slow but very difficult, mob may cure/dispell it's own slow.
 * +++ Possible to slow with Turgur's but easier to slow with disease-based slow.
 * % First floor Elites are slowable, other Elites on other floors are immune.
 * ^^ Denotes a zone that has been revamped, use slowability information with caution.